BOOTH #K50 in Hall 6 at the Hannover Messe is the venue for the European launch of Visionary Render 2.
Representing a technological leap forward, the latest version of Visionary Render, Virtalis’ flagship engineering VR software, delivers the ability to share 3D models across an enterprise thanks to its new cloud-based structure. It supports dynamic, interactive virtual environments that can be shared across a variety of devices – true collaborative engineering in action.
Visionary Render beta tester, Professor Rab Scott, Head of VR and Simulation at AMRC with Boeing and the Nuclear AMRC said: “We are using Visionary Render 2 for Virtual Prototyping, for training applications, for connecting to the Internet of Things and for streaming real-time data into the Digital Twin, so we are seeing Visionary Render extended across the Product Lifecycle where it is updated to become a valuable living asset.”
“We’ve been working with companies who have vast, disparate CAD databases and asset registers and the rise of Digital Twinning over the last 12 months has been a key driver behind the development of Visionary Render 2,” explained Paul McColl head of Virtual Digital Twin at Virtalis.
The Manchester, UK-based Development Team, which lays claim to be the longest-established VR research team in the world, has ensured that the core values of Visionary Render are maintained. Andrew Connell, Virtalis Group CTO, said: “VisRen remains a VR collaborative platform which enables true 3D experimentation throughout the entire product lifecycle and across the enterprise. Unlike game engines, our engineering know-how is embedded in the DNA of this product, which is why Blue-Chip companies, like Raytheon, BAE Systems, Rolls-Royce and Siemens are among our biggest VisRen users who have all made it integral to their business processes.”
Visionary Render 2 is unique in that it acts as a platform linking both structured and unstructured data, meaning CAD PLM can be brought together with any mix of data from IOT, laser scans, point clouds, weather feeds and more. These giant data sets can then be rendered at lightning speed. Thanks to its mesh network, it can stream to a range of devices, including tablets, all while maintaining vital security and data integrity features.
“Visionary Render has already changed the way organisations communicate”, commented new Virtalis Group CEO, Guenter Dahm, “and the effects of Version 2 will be seismic. It is no exaggeration to say Visionary Render is breaking down professional barriers, allowing people from different disciplines to experience the same model, enabling company-wide collaboration using a single platform. Visionary Render supports smarter decision-making, whether for a relatively straightforward VR design review or for a full Virtual Digital Twin. Virtalis’ customers regularly report 100% payback on just a single project.”
With a new pay-as-you-go VR as a Service (VRaaS) pricing structure, as well as traditional annual and node/floating licences, more businesses than ever before will be able to benefit from the extra insight and dimension that VR/visualisation brings and share work collaboratively with colleagues. Visionary Render 2 is accessible to teams wherever they are in the world, via tablets, laptops, workstations, HMDs and full 3D/VR ActiveWorks display systems. The software even removes onerous compute demands, because the “Mixed Mode” means that models can be streamed, with the data kept remote and secure.
As the Virtalis team will demonstrate at Hannover Messe, Visionary Render maintains the structure, the CAD hierarchy, the naming conventions and the meta data, giving 3D real-time accessibility, controllability and searchability. The new gallery-based workflow allows ‘drag and drop’ modelling for faster creation of convincing environments. Visitors to the Virtalis stand will be able to see what Visionary Render can achieve with raw data after just three minutes and appreciate how realistic the model becomes after three hours. They will also be able to experience, and become immersed within, a fully interactive Visionary Render model that has had three days’ worth of work invested in it.