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100 1% Incremental Improvements in Visionary Render

Matt Martin
Customer Success Manager
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Sir Dave Brailsford CBE, the head of GB Cycling for a number of years, lead one of the most successful teams in Olympic history to a haul of gold medals at multiple games. He is also well known for his theory of incremental gains and 1% improvements. His belief that many small gains add up to major improvements is how we think about the upcoming release of Visionary Render 2021.1.

Unlike the last few releases of Visionary Render which were focused on “big ticket” items - such as enhanced collaboration, SteamVR API support and point cloud handling improvements all delivered in 2020.3 release of Visionary Render (https://www.virtalis.com/blogs/2020-3-release-visionary-render-geovisionary-general-update). This upcoming release will have a host of small but powerful incremental gains including:

  • improvements to speed and handling of LUA scripting
  • isolate/unisolate option on tool bar
  • pivots and PRS size settings
  • and many more

Tackling a large number of these small improvements to Visionary Render will deliver a big difference to the overall experience of using the software.

Brailsford saw an opportunity to create an incremental gain well before the current Covid19 guidance on washing hands to reduce the risk of spreading the virus.

"Do you really know how to clean your hands? Without leaving the bits between your fingers?

"If you do things like that properly, you will get ill a little bit less.

"They're tiny things but if you clump them together it makes a big difference."

Dave Brailsford - https://www.bbc.co.uk/news/magazine-34247629

We hope the range of incremental improvements in the next release of Visionary Render add up to a big difference to our users.