ActiveSpace is a Head Mounted Display (HMD) interactive 3D visualisation system that provides the ultimate immersive experience for an affordable price.

ActiveSpace combines best in class technology and is part of the Virtalis ActiveWorks family of 3D immersive visualisation solutions. ActiveSpace can be fused with an ActiveWall projection system to allow remote, collaborative design reviews. The principal advantage of ActiveSpace is that its users have the freedom and flexibility to move around in their virtual environment, totally unencumbered. Many visualisation experts believe that the new generation of wide field of view HMD’s combined with tracking give the greatest sense of immersion available today.

ActiveSpace deploys Virtalis’ integrated head and hand tracking solution. This means that the perspective of the visuals alters according to the user’s position and orientation within the scene. The hand held controller allows the immersive experience to be enhanced further. The user can navigate through the virtual world, pick and manipulate component parts in real time and make decisions on the fly.

Many people who would like to bring the power of 3D into their organisations simply do not have the space available to set aside a large room as a dedicated VR space. ActiveSpace is the perfect solution for the space constrained, enabling them to benefit from all the power of fully tracked Virtual Reality in a tiny area. Even a small corner of a room would be big enough for users to see and feel the benefits of the ActiveSpace.

ActiveSpace comprises a wide screen HMD, a PC, head and hand tracking, installation and support. The ActiveSpace is an ideal solution for external marketing events, because it is exceptionally quick to setup. Unlike projection systems, which require low light levels, the ActiveSpace operates, totally uncompromised, under bright lighting conditions.

“We are using ActiveSpace to find out what rules the brain applies to the images they see. We aren’t trying to reflect real life or have objects behave as they would ordinarily do. VR allows you to do this and is a crucial tool in this area of science. There are many potentially exciting applications that could follow from this research. One of the most exciting is the possibility of helping blind people build up their own representation of the world from cameras under their control.”
Dr. Glennerster and his Virtual Reality Research Group, based at Reading University.

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