Virtalis Joins Dassault Systèmes’ Software Partner Program
Paris, France and Manchester, England, 19th August 2010 – Virtalis announced today that it joined the Dassault Systèmes Software Partner Community.
By joining the Software Partner Program, Virtalis has access to CAA V5, which is the acronym for Component Application Architecture Version 5, the open development platform that enables developers to integrate their Virtual Reality (VR) solutions with Dassault Systèmes’ V5 PLM portfolio. According to David Nahon, Head of Immersive Virtuality Technologies, “Dassault Systèmes is committed to making VR more accessible to our customers. With Virtalis joining our Software Partner Community, we will move closer to our vision of making immersive VR the ultimate lifelike experience. Initially, Virtalis will be working on developing VR drivers for V5.”
“Virtalis is a top VR integrator because it works very closely with its customers,” continued Nahon. “Dassault Systèmes will be able to benefit from that application experience thanks to the partner program, which is the easiest way for the two companies to work together.”
Dassault Systèmes’ CAA V5 Software Community Program permits independent software vendors to develop, sell and support CAA V5-based applications fully integrated with the Dassault Systèmes PLM solution and CATIA, SIMULIA, ENOVIA, DELMIA and 3DVIA product lines. CAA V5 expands Dassault Systèmes’ PLM offering by giving customers a larger set of solutions to meet their specific industrial needs.
“We’ve always been the sole resellers of 3DVIA Virtools in the UK and, as Europe’s leading advanced visualization company, working even closer with Dassault Systèmes is a natural and logical progression,” commented David Cockburn-Price, Virtalis MD. “Dassault Systèmes’ vision is to enable everyone to create, share and experience in 3D. This is very close to our own, which is that VR’s significant benefits will be the key to optimising all working practices, so I think this will prove to be a significant advance for the VR community.”